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Armed // Dangerous

Armed // Dangerous

{1}{R}{3}{G}
Sorcery // Sorcery
uncommonPIO #385
Fuse
Armed{1}{R}
Sorcery
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Dangerous{3}{G}
Sorcery
All creatures able to block target creature this turn do so.
Fuse (You may cast one or both halves of this card from your hand.)
🖌 David PalumboOn ArenaEDHREC #14,345
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Printings (2)

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